So the studio invited Brevik into a room in their booth, showed him Warcraft 1, and the rest is history. He went on to note that, despite the fact that he had no knowledge of the other version, "the games were oddly similar" and "had nearly identical settings." The two studios got to know each other and quickly became friends, and when Brevik heard that Silicon & Synapse was working on a PC game, he expressed interest, as PC game development is direction in which he wanted to take his career. "We had never met, we had never discussed anything, we had never shared ideas, we never knew that there was another version or another developer working on the Super Nintendo version of the product at the time," he said. Play Brevik thought Condor was the only studio working on the game, but when he went to CES during the project's development, he was surprised to learn Silicon & Synapse was working on a Super Nintendo version.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |